Run bigger events.No software fee.
No subscription. No per-team fee.
No cut of your registrations.
Directors set registration fees. Card processing fees go to the payment processor.

From the first team to the final buzzer.
Scroll to walk through the real screens behind the weekend, or pick one.
Examples from saved GameHub events. Some team, coach and event names are changed for presentation.
Free gets you in. The rest keeps you.
Not a text box. A Conflict Manager.
A comment box hands you a pile of requests. GameHub turns every conflict into a rule and every tight slot into good choices.
A form built for scheduling.
Teams pick from structured choices at registration: times they can’t play, shared coaches and players, blackout windows. Every answer becomes a rule. One notes field stays for anything else.
Know which ones can bend.
Each conflict is marked must-honor or preferred. GameHub knows why a team can’t play, not just that they can’t.
Tight slot? The next three best options.
The scheduler builds around your teams’ availability, never double-books a court, and flags what’s left. When a slot gets tight, it ranks the best alternatives.
Coaches confirm. You make the call.
Coaches accept or decline game by game. Every answer lands in one Conflicts tab, and the director decides.
Stop chasing teams.
Every gym. One portal.
Invite your staff, assign your courts, run it live. Built for multi-venue, multi-staff events.

Enter it once. Use it everywhere.
It’s free for organizations, coaches, parents and refs too. Everyone joins, and that’s what makes the connection work.
Run your biggest weekend for free.
The Conflict Manager builds your schedule around your teams’ availability, and when slots get tight it hands you the next best options.

GameHub is free.
No subscription, no per-team fee, no cut of your registrations. GameHub works best when every director, team, coach, parent and ref is on it. Charging anyone to join would break that.

